%0 Journal Article %T A 3D Game Tool for Mobile Networks Planning %D 2010 %@ 978-1-4244-5718-2 %U http://repository.icesi.edu.co/biblioteca_digital/handle/10906/82830 %X In this work, we show the concept of serious game applied to a 3D game for mobile planning. We combine the use of a traditional planning tool with a 3D game engine, representing propagation models as "avatars". The tool allows to execute an initial planning and also to "play" a game according to "missions" like perform a planning with a coverage objective. %K Animación en 3D %K Juegos %K Modelos de propagación %K Dispositivos móviles %K Redes móviles %K Ingeniería de sistemas y comunicaciones %K Telecomunicaciones %K Systems engineering %K Telecommunication %~ GOEDOC, SUB GOETTINGEN