%0 Journal Article %T Prediction of Delay Spread Using Ray Tracing and Game Engine Based on Measurement %D 2015 %@ 15502252 %U http://repository.icesi.edu.co/biblioteca_digital/handle/10906/82858 %X In this paper, we show results of channel delay spread estimation using a 3D ray launching tool based on Game Engines and GPU, comparing simulation results with channel measurements of a MIMO system taken in Ilmenau. We show that the accuracy of the simulation is strongly affected by the ray angular separation in the first and second diffraction, obtaining a good fit between measurements and simulation. %K Difracción %K Modelado %K Juegos %K 3D %K Ingeniería de sistemas y comunicaciones %K Systems engineering %~ GOEDOC, SUB GOETTINGEN