Apropiación social del conocimiento - LEO
URI permanente para esta colecciónhttp://hdl.handle.net/10906/78232
Examinar
Examinando Apropiación social del conocimiento - LEO por Título
Mostrando 1 - 20 de 27
- Resultados por página
- Opciones de ordenación
Ítem Affective decisions and recommender systems(Universidad de los Andes, 2014-10-06) Ospina, Mateo[Sin resumen disponible]Ítem Business-design laboratory: A strategy for innovation(2011-09-09) Betancourt Velasco, María ClaraThe contribution of industrial design schools to the development of innovative products is well known around the industrialized world. In Colombia, however, industrial design is a young practice and the market is not yet aware of the importance of design as a factor for innovation. In Colombia, the work of industrial designers is almost unknown and there is also no concrete/direct link to the private sector so as to address the real problems of the industry, improving its competitiveness and recognizing the essential attributes of design in its performance. From the academia we are looking for strategies that help us spread the practice of design and encourage companies to do more research, design and product development so as to better compete in the global market. The Business-Design Laboratory is an initiative, whereby a company provides its facilities to one of our final year students for a period of two weeks.Ítem Creación localizada : oportunidades para la innovación social en medios digitales. Caso Canal*temporal(Universidad Icesi, 2012-07-01) Londoño López, Felipe César; Aguirre Ramos, Javier AdolfoDigital systems, by incorporating geographical location, have led to artistic exploration creating a new category of digital art, called locative art. Canal*Temporal, a proposal by the Spanish artist Antoni Abad, motivated the community of displaced and demobilized people from the city of Manizales, to tell an unedited version of the Colombian armed conflict through locative media. Unfortunately, legal, technological and budget issues did not allow continuing the project. This article presents the results of the analysis to the project Canal*Temporal from a social innovation perspective and proposes alternatives, through design as a projective practice, enabling to continue the process started.Ítem Creative design teaching-learning methods: A reflection from the professors(Proceedings of the 15th International Conference on Engineering and Product Design Education: Design Education - Growing Our Future, EPDE, 2013-09-05) Betancourt Velasco, María ClaraThe main purpose of this article is to identify teaching and learning strategies that enhance creativity and decision making in Design Education. The experiences of the instructors are used as the main input to the process. Each instructor in the Department of Design was interviewed to detect his/her needs in their own teaching activities. All of the instructors who were interviewed expressed their desire to learn and apply diverse educational strategies. We then sent out a survey to each one of them and asked them to describe their best learning strategies to share them with their colleagues. We found that their preferred strategies were short duration exercises where the student makes design-related decisions through the application of the concepts he/she has learned. These exercises foster the ability of rapid decision-making and effective communication on a short time frame. The results of this process call for improvements in the strategies that were presented, to promote learning activities that contribute in the development of higher-level cognitive skills and improve the performance of designers in their work environment.Ítem Design and social innovation in vulnerable communities(2012-01-01) Betancourt Velasco, María ClaraIndustrial Design's responsibility is to design friendly environments for users that minimize the impact of proposed solutions ensuring that these will be regenerative and that they will give back more resources than the ones they have taken, always keeping in mind the improvement in societies' conditions. In a country of contrasts such as Colombia, social innovation is a challenge for disciplines with high social impact. For this reason the academy has been inclined to educate future professionals with high sense of social responsibility, searching always for sustainability, being understood as a tool that helps to mitigate current economic and social imbalances. This is why the Industrial Design Academic Program is looking forward to promoting solutions that face the future with a special emphasis on social responsibility, trying to intervene directly inparticular sectors of the society, as well as specific communities with a high vulnerability level.Ítem Design By Scenarios, Improving The Creative Thinking For Product Design(International Association of Societies of Design Research, National Yunlin University of Science and Technology, 2005-11-01) Salamanca García, Juan ManuelThe Design Department at Icesi University has made its own proposal for the use of forecasting scenarios in the design process and has been testing it for five years, developing design projects which subjects are closely related to the social circumstances of Colombia. During these years interesting pedagogic and design results have arisen. The method of design by scenarios is a creative vision tool that helps designers in the concept creation of future products. This tool moulds feasible future situations, using the analysis of the dynamics of the present time as a starting point. This tool has proved to be very useful in the reduction of uncertainty of decision making processes, that design directors must face when they must achieve design results for terms longer than ten years. Design by scenarios is an inductive method of group work, based on the consideration of several questions related to several issues it must meet, such as political, economical, social, technological, environmental and cultural. The analysis and debate of these questions results in the identification of a list of present time’s forces surely will influence this activity in the future. The interaction of these forces enables to construct several feasible scenarios that could take place in ten years time, to define different products and services. Our design departmenÍtem Design guidelines for residential envelope openings in the equatorial tropics : Studies in suburban housing in the cauca valley of Colombia(Centro de Investigacion de la Arquitectura y la Ciudad,Pontificia Universidad Catolica del Peru (PUCP), 2012-11-07) Betancourt Velasco, María ClaraThe envelope openings of houses have a strong implication in the indoor environmental quality and energy consumption, however, there are no precise regulations for its design, especially in particular climate zones such as the tropics, where there are no recommendations or laws for residential architecture. This has not only deteriorated the environmental quality, but also increased energy consumption in new buildings. Therefore comprehensive reviews of some examples that may suggest general principles seem just appropriate, as well as its implementation as design guidelines. Several variables have been considered in the study of the envelope openings: natural ventilation, light and shadow management, connection to the outside and the perception of users in addition to the opening's own characteristics and their relationship with the living space.Ítem Designing smart artifacts for adaptive mediation of social viscosity: Triadic actor-network enactments as a basis for interaction design(Illinois Institute of Technology, 2012-12-01) Salamanca, JuanWith the advent o f ubiquitous com puting, interaction design has broadened its object o f inquiry into how smart com putational artifacts inconspicuously act in people's everyday lives. A lthough user-centered design approaches rem ain useful for exploring how people cope w ith interactive systems, they cannot explain how this new breed of artifacts participates in people's sociality. U ser-centered design approaches assum e that humans control interactive systems, disregarding the agency o f smart artifactsÍtem A discussion on algorithmic thinking in product design process(Faculty of Mechanical Engineering and Naval Architecture, 2014-05-19) Cereceda, G.Some decades have passed since the first computer aided design software (CAD) appeared and currently has been replaced by computational tools that are becoming even more precise and specialized, contributing to the presence of new geometries that can be constructed (CAM). The complex forms that we currently see, come from a new generation of architects and designers specialized in parametric design, creating forms that are not only more precise and singular, but also more efficient.Ítem Diseño de experiencias colectivas en el espacio público mediante el uso de dispositivo móviles(2008-01-01) Aguirre Ramos, JavierEl contexto colombiano en general se identifica por el fuerte abandono del espacio público, en beneficio de la construcción de espacios, privados para la interacción entre los ciudadanos paradójicamente, los avances tecnológicos permiten cada vez más el uso de medios digitales, dispositivos móviles y redes para la creación de integración ciudadana, creativa y con un sentido de respeto hacia el espacio público. La promoción de la integración creativa entre los ciudadanos ha sido ensayada en otros países como una forma efectiva de recuperar el espacio público deteriorado, y de fortalecer los lazos sociales que unen a sus ciudadanos.Ítem Distancias: instalación interactiva en el espacio público basada en el uso de dispositivos móviles(Universidad de los Andes, 2010-01-01) Aguirre Ramos, Javier AdolfoThe purpose of this paper is to present the results of research conducted at the ICESI University in Colombia, which was aimed at designing a method of collaborative interaction between individuals in public spaces using mobile devices to express themselves, encounter others, and reflect on public spaces. The result is the design of a prototype—an interactive installation that projects the information sent from cell phones via Bluetooth and text messaging. This content can be transformed by users through a distance sensorÍtem Evaluación de los indicadores sociales, de salud y medio ambiente relacionados con los objetivos de desarrollo del milenio: Una herramienta interactiva(Universidad Icesi, 2010-09-30) Jaramillo Mejía, Marta CeciliaEste texto es de la autoria de la Doctora Marta Cecilia Jaramillo Mejía, con estudios en la Universidad de Granada en Medicina Clínica y Salud Publica; Maestría en la misma Alma Mater en Medicina Preventiva y Salud Pública, especialización en la Universidad CES en Gerencia de Salud Pública, Universidad Eafit en Gerencia Hospitalaria y Posgrado Universitario en la Universidad Antioquía como Médico y Cirujano. Ha impartido capacitación en talleres y cursos como formación institucional Promédicos, enseñanza de ética profesional y otros afines de su disciplina de conocimiento. Su area de mayor actuación han sido las Ciencias Médicas y la Salud, al igual que su línea de investigación en Atención Primaria Salud y Gerencia Socia y Economía de la Salud. Evaluación de los indicadores sociales, de salud y medio ambiente relacionados con los objetivos de desarrollo del milenio: Una herramienta interactiva.Ítem Interfaces, Software y Herramientas para Expresión Artística con Medios Digitales y Electrónicos(2005-10-11) Franco Lizarazo Fernando EnriqueEsta charla busca dar una visión general de las nuevas tecnologías de información, de sensores y electrónica, que pueden ser usadas en el diseño de interfaces con fines artísticos y musicales. El uso de nuevas tecnologías basadas en la evolución de la informática y la microelectrónica está dando un giro importante a las formas de interacción del individuo con las demás personas, los objetos y el entorno general. Es así como el computador y las nuevas interfaces se convierten en una herramienta muy útil para aumentar las posibilidades de las actividades humanas y la expresión artística.Ítem Issues for designing a flexible expressive audiovisual system for real-time performance & composition(National University of Singapore, 2004-06-03) Franco, EnriqueThis paper begins by evaluating various systems in terms of factors for building interactive audiovisual environments. The main issues for flexibility and expressiveness in the generation of dynamic sounds and images are then isolated. The design and development of an audiovisual system prototype is described at the end.Ítem Metodología de aproximación a la creación sonora(Universidad Icesi, 2012-07-01) Gómez, Daniel; Llorca Franco, Joaquín EduardoThis paper presents a methodology developed by the authors to stimulate sonic and musical creation in Design students. Different theoretical backgrounds that are the basis of this practice are exposed along with the guidelines for its development. Based on qualitative assessment of the musical production of the students and the manifest impact on their acoustical cognition the effectiveness of its practice is concluded.Ítem New perspectives on design education in Latin America: A case study from Icesi(2010-09-02) Betancourt Velasco, Maria ClaraThis paper illustrates the current state of design in Latin America, considering the main actors of design: state, enterprises and universities/academia. For the writing of this document different surveys-made by public institutions and private universities-were analyzed, so as to better understand the context and therefore being able to evaluate and reformulate the plan of studies of industrial design at the Icesi University. This new approach responds to the concept of competency-based curricula. The results of this evaluation and the preliminary proposal enabled us to confirm some characteristics regarding the interdisciplinarity of the program, the focus on design management and also allowed us to reinforce aspects related to strategic design, design thinking and innovation. At the same time, new strategies are being developed based on the active participation of other entities within the education process.Ítem Nuevas aplicaciones de materiales para prototipado(Universiad Icesi, 2010-12-23) Arango López, Hugo DaríoLa fabricación de objetos de comprobación para desarrollar un producto exige aproximación a las formas y capacidad funcional , la producción en series cortas es una necesidad que maneja 2 variables tiempo y costo.Ítem Objeto de diseño : apoyo a las personas con necesidades especiales causadas por discapacidad física de los miembros superiores(2004-01-01) James Albear, Doris ArnotEl porcentaje de personas con discapacidad en Colombia es de 12% y en Cali es el 16.1% de su población total, siendo la más frecuente después de la visual, la que presenta trastornos funcionales crónicos y la discapacidad para moverse o agarrar. La discapacidad, que se asocia con condiciones de bienestar deficientes, como la pobreza, la marginación social, y el analfabetismo, entre otros, es reflexionada desde la perspectiva del Diseño Industrial y los Factores Humanos para generar propuestas utilitarias que aporten en la concepción y construcción de objetos estandarizados que suplirán las necesidades de usuarios con diversos tipos y niveles de deficiencia física.Ítem Optimización geométrica de vanos residenciales para el trópico con aplicación de algoritmos genéticos y diseño paramétrico(Universidad Icesi, 2012-07-01) Betancourt Velasco, María Clara; García Alvarado, Rodrigo; Quintero Villareal, Lina MarcelaThe envelope openings of houses have a strong implication in the indoor environmental quality and energy consumption. Nevertheless, there are no precise regulations for its design in equatorial tropics. Normally these designs are based in the previous experiences and common sense of the architect. Determining the correct configuration of a design problem with the desired performance is now possible with the introduction of Parametric Design and Genetic Algorithms; through these it’s possible to obtain the best alternatives in the initial phase of design. The main focus of this investigation is to design windows that proportion adequate conditions of thermal and visual comfort, for a warm and humid tropical climate. The use of generative tools allows the evaluation of results in the initial stages of the project, giving the designer the possibility of choosing among diverse results with a high grade of efficiency and sustainability.Ítem Performance y Composición Audiovisual con Miró(2005-08-09) Franco, EnriqueMiró es un prototipo para composición y performance audiovisual en tiempo real, el cuál ha sido realizado en los lenguajes de programación Pd (Pure Data) y GEM (Graphics Environment for Multimedia). En Miró los gestos del intérprete se capturan mediante una tarjeta gráfica Wacom o del ratón del computador, lo que permite pintar y/o dibujar sobre la ventana de gráficas y generar sonidos mediante algoritmos de síntesis simultáneamente. La representación continua de gestos es grabada y asignada a algunos aspectos de las marcas hechas por el intérprete tales como velocidad, presión.
