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  • Ítem
    El audio en los videojuegos como generador de emociones
    (Universidad Icesi, 2024-12-16) Doering Unzueta, Valentina; Céspedes Guevara, Julian; Carvajal, Matías
    The purpose of this project is to create three original phonograms to accompany the menu, tutorial and gameplay sections of a video game called "Pon Shot", to establish a sound identity that reflects the urban aesthetics of the game. To do this, the research was carried out based on bibliographical research on how audio in video games influences the generation of emotions in players. This research was based on theories about the relationship between audio and emotionality, considering psychology as a key component in the immersive experience. By analyzing the role of sound design and musicalize, we sought to understand how these components contribute to the immersion and narrative of the game.