A 3D Game Tool for Mobile Networks Planning
Loading...
Files
Date
Authors
Thesis Director / Advisor
Journal Title
Journal ISSN
Volume Title
Publisher
IEEE
Documentos PDF
Abstract
In this work, we show the concept of serious game applied to a 3D game for mobile planning. We combine the use of a traditional planning tool with a 3D game engine, representing propagation models as "avatars". The tool allows to execute an initial planning and also to "play" a game according to "missions" like perform a planning with a coverage objective.
Description
Palabras clave
Animación en 3DJuegosModelos de propagaciónDispositivos móvilesRedes móvilesIngeniería de sistemas y comunicacionesTelecomunicaciones
Keywords
Systems engineeringTelecommunication
ISBN
Citation
Collections
Endorsement
Review
Supplemented By
Referenced By
Creative Commons license
Except where otherwised noted, this item's license is described as Atribución-NoComercial-SinDerivadas 4.0 Internacional (CC BY-NC-ND 4.0)
